August 3, 2026 · 16 min read · Episode guide · Episode 4 · Kagex Blog

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That Time I Got Reincarnated as a Slime Episode 4 Review — In the Kingdom of the Dwarves

Anime hub: That Time I Got Reincarnated as a Slime · Season 1

Contains spoilers for this episode.

That Time I Got Reincarnated as a Slime Season 1 promotional art for Episode 4 In the Kingdom of the Dwarves review
Official Season 1 promotional art. © Fuse / Kodansha / Tensura Production Committee

Kagex rating: 8.5 / 10

Episode: Season 1 · Episode 4 — “In the Kingdom of the Dwarves”

Air date: October 23, 2018 · Runtime: ~24 minutes · Studio: 8bit

Episode 3 ended with a village full of new names and no infrastructure to put them in. Episode 4 answers with a road trip. That Time I Got Reincarnated as a Slime Season 1 Episode 4 — “In the Kingdom of the Dwarves” — is where Rimuru Tempest stops managing a crisis and starts managing a supply chain: leaving the forest with Gobta, getting arrested at a city gate, and turning a jail cell into the start of a friendship that will build half the goblin village. Stay for the wrongful arrest. Stay for the blacksmith. Stay if you want to know whether Tensura can make “buying construction materials” feel like an actual episode.

Hook

A nation needs more than names. It needs walls that do not leak, tools that do not break, and people who know how to make both. Episode 4 opens on that unglamorous truth: the goblins are evolved and organized, but Rimuru’s new village is still a settlement built out of scavenged wood and good intentions. So Rimuru does what any accidental mayor would do — heads to the nearest city to go shopping.

Except the nearest city is Dwargon, a dwarven kingdom with gates, guards, and zero patience for a slime and a goblin showing up unannounced. Before Rimuru can say “artisan,” local thugs cause a scene at the gate and the guards haul Rimuru and Gobta off to a holding cell. It is a very small crime for a very large misunderstanding, and it turns out to be the best thing that could have happened to Tempest’s infrastructure problem.

That is the pattern Episode 4 runs on: every setback becomes a networking opportunity. The question this page answers is simple — after three episodes of forest survival and battle payoff, does Tensura’s first “civilization” episode still feel like the same show, or does it turn into a dry errand run?

Quick Information

  • Anime: That Time I Got Reincarnated as a Slime (Tensei Shitara Slime Datta Ken)
  • Season / Episode: Season 1, Episode 4
  • Japanese episode title: ドワーフの王国にて (“In the Kingdom of the Dwarves”)
  • Runtime: about 24 minutes
  • Studio: 8bit
  • Genres: Fantasy, Adventure, Isekai, Comedy
  • Original air date: October 23, 2018
  • Kagex score: 8.5 / 10
  • Where to watch legally: Crunchyroll (availability can vary by region)
  • Characters unlocked here: Rimuru, Gobta on the road, plus a new dwarven blacksmith named Kaijin
Official That Time I Got Reincarnated as a Slime Season 1 banner art
Official series banner art used for editorial context. © Fuse / Kodansha / Tensura Production Committee

Should You Watch It?

If Episode 3’s battle-and-naming high left you wondering what a slime does with a functioning nation, Episode 4 is the necessary comedown episode — and it is a fun one. It keeps Rimuru’s problem-solving brain and Gobta’s comic energy, then swaps combat tension for city tension: a jail cell, a suspicious guard captain, and a gruff craftsman who does not open up easily.

Is it worth watching? Yes — Kaijin’s introduction is a genuinely important franchise moment, and the goblin village’s entire building-and-crafting future starts at this blacksmith’s counter. Skip Episode 4 and you skip the reason the village eventually looks like a real settlement instead of a defended clearing.

Is it slow? By Tensura standards, this is the season’s most low-stakes episode so far — no boss fight, no naming ceremony. The jail sequence and the trading montage do the heavy lifting instead of a big set-piece. If you came only for battles, this episode will feel like a breather. If you like watching a power fantasy build its economy, it is one of the season’s most satisfying stretches.

Is it beginner friendly? Yes, as long as you have watched Episodes 1–3. The goblin village’s stakes only land if you already know Rigurd’s people needed protecting and now need building materials. Gobta’s comic relief works better once you have seen him as part of the post-evolution cast.

Who will enjoy it? Fans of found-family world-building, “power fantasy meets logistics” humor, and slow-burn friendships between an unlikely craftsman and an unlikely leader. Viewers who want continuous action should treat this as connective tissue — important connective tissue, but connective tissue.

Bottom line: watch it. Episode 4 is where Tensura proves its nation-building arc is not just a montage of names; it is errands, trades, and an unlikely friendship that pays off for the rest of the series.

Spoiler Warning

Spoilers for Season 1 Episode 4 follow. Stop above if you want a clean first watch. No Episode 5+ plot beyond what this episode itself sets up.

Story Recap

Ordinary Life (a village with no supply chain)

Fresh off Episode 3’s naming and evolution, the goblin village has more citizens than infrastructure. Newly evolved bodies need clothes, housing, and tools that scavenged wood and stone cannot provide. Rimuru’s solution is practical rather than magical: travel to the nearest civilized city and find artisans willing to help. Gobta tags along, less as muscle and more as company for the road — the first time we see Rimuru’s new leadership style away from the village’s eyes.

The destination is Dwargon, a dwarven kingdom known for its craftsmen and its gates. It is the episode’s quiet reminder that Tensura’s world is full of established nations with their own economies, guards, and suspicion of unregistered monsters wandering up looking for favors.

Unexpected Incident (arrested at the gate)

Trouble finds them before they even get inside. Thugs loitering near the entrance start a confrontation, and in the chaos that follows, the city guards do not sort out who actually caused the problem — they simply haul Rimuru and Gobta off to a holding cell. For a slime who just finished commanding a defensive battle back home, getting thrown in a Dwargon jail over a misunderstanding is almost funny in how mundane it is.

The episode leans into that mundanity on purpose. There is no dragon, no boss monster, just bureaucracy and bad luck — and Rimuru’s response says a lot about the character: instead of escaping through force, the slime looks for a way to turn the situation around through usefulness.

That Time I Got Reincarnated as a Slime key visual used for Episode 4 editorial context
Official key visual used for editorial context. © Fuse / Kodansha / Tensura Production Committee

New World (healing potions buy freedom)

Rimuru offers the jail’s guards healing potions — a small, low-cost gesture from a monster who has plenty of alchemical know-how and nothing to lose. It works. The gift earns enough goodwill to get Rimuru and Gobta released, and more importantly, it opens a door: the guards’ gratitude leads to an introduction with a local blacksmith named Kaijin, a dwarf whose skill with metal is exactly what the goblin village needs.

This is Episode 4’s cleanest thesis in miniature. Rimuru does not solve the jail problem by being the strongest thing in the room — the slime solves it by being useful to people who did not expect a monster to have anything worth trading.

First Discovery (a trade worth making)

Kaijin is stuck: he has an important longsword commission to finish but is short on magisteel, a rare ore. Rimuru happens to know exactly where to find it — the caves back near Tempest’s territory are full of the stuff. The two strike a deal: Rimuru supplies the magisteel Kaijin needs to complete his sword order, and in exchange, Kaijin agrees to help find artisans willing to travel back and work on the goblin village’s buildings and equipment.

It is a simple, almost businesslike exchange, and that is exactly why it works as drama. Tensura keeps proving that Rimuru’s real superpower is turning strangers into partners through fair trades rather than favors owed.

Important Encounter (a toast, and a shadow at the door)

With the deal sealed, Rimuru, Gobta, and their new dwarven contacts celebrate at a bar run by elves — a small but telling detail about how mixed this world’s cities actually are. The mood is warm, funny, and well-earned after three episodes of tension. Then, right as the good feeling settles in, an unfamiliar figure appears near the bar, watching from the edges without introducing themselves.

Episode 4 does not explain who this figure is or what they want. It simply lets the moment sit there, a quiet reminder that Tensura rarely lets a win go uncomplicated for long. The episode ends on that unresolved note — celebration and unease sharing the same room.

Story Analysis

Episode 4’s job is to prove that Tensura’s nation-building arc can survive a battle-free episode, and it succeeds by treating logistics like character work instead of a montage. The jail cell, the healing potions, and the magisteel trade are all small beats, but they chain together into a satisfying cause-and-effect that feels earned rather than convenient.

Pacing is unhurried compared to Episode 3’s battle structure. The arrest, the negotiation, and the celebration each get room to breathe. Viewers expecting another action set-piece may find the middle stretch quiet, but the episode uses that quiet to build Kaijin’s introduction properly instead of rushing it.

Emotional impact comes less from a single big moment and more from the accumulation of small trust-building gestures — a potion given freely, a trade offered fairly, a toast shared honestly. Tensura’s comfort-food charm is exactly this: found family expanding one handshake at a time.

Comedy leans on Gobta’s road-trip energy and the sheer absurdity of a slime and a goblin getting arrested for someone else’s bar fight. It is lighter than Episode 3’s post-battle jokes, which suits an episode built around errands rather than survival.

Theme is resourcefulness over force. Rimuru does not intimidate anyone into helping the village. Every gain this episode — freedom, magisteel trade, artisan help — comes from being generous and fair with people who had no reason to trust a monster on sight.

Character Analysis

Rimuru Tempest — diplomat by necessity

Episode 4 shows a side of Rimuru that Episodes 1–3 only hinted at: the instinct to solve problems by offering value instead of applying pressure. Facing an unjust arrest, Rimuru’s first move is generosity, not escape. That choice defines the character as much as any battle has — a leader who would rather build a network of favors than a reputation for fear. Full guide: Rimuru Tempest explained.

Gobta — comic relief with a purpose

Gobta’s road-trip role is small on paper but important in tone: he is proof that Rimuru now has people who choose to be around, not just people who need saving. His presence keeps the jail sequence and the negotiation scenes from feeling too dry, and it is a reminder that the village’s new evolved cast has personalities worth spending screen time on outside of battle. Guide: Gobta explained.

Kaijin — the blacksmith who changes everything

Kaijin’s introduction is understated by design: a gruff dwarven craftsman stuck on a commission, more interested in metal than monster politics. That plainness is what makes him believable as a future pillar of Tempest’s story — Episode 4 does not oversell him as a chosen ally, it simply shows a fair trade between two people who both need something the other can provide. Watch how little convincing it takes once Rimuru proves useful; Kaijin’s loyalty, when it comes, will be earned through respect rather than debt.

That Time I Got Reincarnated as a Slime promotional banner for Episode 4
Official promotional artwork. © Fuse / Kodansha / Tensura Production Committee

World Building

Episode 4 widens Tensura’s map in a way the first three episodes had only implied. Dwargon exists as a functioning kingdom with gates, guards, law enforcement, and its own economy — proof that the Jura Forest is not the whole world, just one corner of it. The dwarves’ reputation for craftsmanship gives the setting an economic texture that pure magic-system fantasy often skips: someone has to actually forge the swords and build the walls.

The elf-run bar is a small but meaningful detail. It shows a city where different races mix in ordinary commerce, which sets a quiet precedent for how Tempest itself might eventually look — a place where monsters, humans, and other races coexist because it is useful, not because of any grand alliance.

Magisteel’s introduction also matters beyond this episode. It ties Rimuru’s home territory directly into the wider economy: the caves near the goblin village are not just scenery, they are a resource other kingdoms actually want. That gives Tempest immediate leverage in future trade relationships, long before it has any formal diplomatic standing.

Animation Review

Studio 8bit dials back the spectacle for Episode 4 and leans into character staging instead. The jail cell scenes use tight framing to sell claustrophobia without needing action choreography. Kaijin’s forge is detailed enough to make the trade feel tactile — you can tell magisteel matters because the animation treats it like a valuable object, not a plot token.

The bar celebration closes the episode with warm lighting and loose, comfortable character acting, which makes the final shot of the watching stranger land with more contrast. It is a quieter episode visually, and it uses that quiet well.

Music and Voice Acting

The established OP/ED pairing — “Nameless Story” and “Another colony” — keeps Episode 4 feeling like part of the same weekly rhythm as the battle episode before it, even though the tone has shifted toward comedy and negotiation. Background cues stay light through the jail sequence, treating the arrest as farce rather than danger, then warm up for the bar celebration. Voice work carries the episode’s tonal range well: Rimuru’s polite persistence with the guards, Gobta’s road-trip chatter, and Kaijin’s gruff, guarded warmth all land clearly without needing big dramatic swings.

Hidden Details

Episode 4 quietly sets up a lot of future infrastructure without announcing it. The healing potions Rimuru hands out are a callback to skills established earlier in the season, now used as currency rather than combat support — a reminder that Tensura treats utility skills as seriously as offensive ones. The magisteel trade is also a subtle worldbuilding flag: if Rimuru’s caves have resources kingdoms want, the goblin village’s future leverage was never going to come from military strength alone.

The unnamed figure watching from the bar’s edges at the very end is the episode’s biggest tease. Nothing is confirmed about who they are or what they want — the show simply wants you to remember that not every stranger in this world is neutral, and that good nights out have a way of attracting attention Rimuru cannot yet see coming.

Rewatch the jail scene after finishing the episode: the guards’ suspicion of Rimuru and Gobta is never treated as villainy, just ordinary caution toward strangers. That restraint is part of why Kaijin’s eventual trust feels earned rather than inevitable.

Best Moments

The wrongful arrest. A perfectly mundane setback that never once feels like filler.

Healing potions as bail money. Rimuru’s generosity solving a problem force never could.

Meeting Kaijin. A quiet, unglamorous introduction for a character who will matter for a long time.

The magisteel trade. A fair deal between strangers that sets up the entire village’s future crafting economy.

The elf-bar celebration. Warm, earned, and a rare moment of Rimuru just enjoying being around people.

The watching stranger. One quiet shot that turns a happy ending into an open question.

Pros and Cons

Pros: meaningful introduction for Kaijin, satisfying trade-based problem solving, strong Gobta road-trip comedy, believable expansion of the world beyond the Jura Forest, effective final-shot tease.

Cons: no combat or major power-system beats this episode; pacing is deliberately low-stakes, which may feel slow after Episode 3’s battle; the ending stranger is intentionally unresolved, which can feel abrupt on a first watch.

Final Verdict

Season 1 Episode 4 is Tensura’s proof that it can slow down without losing momentum. It trades battle spectacle for trade negotiations and comes away with one of the season’s most important new characters. For Kagex Blog, that is an 8.5: a quieter episode that still moves the village’s story forward in ways the rest of the season will keep paying off.

  • Story: 8.5 / 10
  • Characters: 8.6 / 10
  • Animation: 8.0 / 10
  • Music: 8.2 / 10
  • Enjoyment: 8.5 / 10
  • Overall: 8.5 / 10

Recommendation: watch it right after Episode 3. If you enjoyed watching Rimuru solve a crisis with kindness instead of power, Kaijin’s introduction will be one of your favorite quiet moments in Season 1.

What to Expect Next

Episode 4 leaves Rimuru with a new trade partner, a batch of promised artisans, and an unresolved figure lurking at the edge of a celebration. Expect the story to follow up on both threads — the practical one about actually building the village, and the more mysterious one about who was watching. No heavy spoilers here: if Kaijin’s introduction and that final shot both caught your attention, the next episode has real reasons to keep you watching.

FAQ

Is Episode 4 worth watching?
Yes. It introduces Kaijin and sets up the goblin village’s entire crafting and building future.

What is the Japanese title?
ドワーフの王国にて — “In the Kingdom of the Dwarves.”

Who is Kaijin?
A dwarven blacksmith Rimuru meets in Dwargon after being freed from jail. He trades artisan help for magisteel ore.

Why were Rimuru and Gobta arrested?
Thugs caused trouble near the city gate, and the guards detained them along with the actual troublemakers.

Is Episode 4 action-heavy?
No. It is a low-stakes, dialogue-and-negotiation focused episode with no major battle.

Do I need Episodes 1–3 first?
Yes. Episode 4 only makes sense once you know the goblin village needs the infrastructure this episode sets up.

Where can I watch it legally?
Crunchyroll is the common legal home; check your region.

Who is the mysterious figure at the end?
Unnamed and unexplained in this episode. It is a deliberate tease rather than a resolved reveal.

Keep exploring

Your turn

Did the jail-cell setup or the Kaijin trade land better for you? Who do you think that figure at the bar was watching? What score would you give Episode 4, and are you continuing straight into Episode 5?

Our reaction

Spoiler-aware take after the recap — how the episode felt to watch.

8.5/10

A battle-free episode that still moves everything forward. Rimuru trading kindness for freedom, then freedom for a fair deal with Kaijin, is exactly the kind of low-key problem-solving that makes Tempest feel like a real nation instead of a power fantasy. The stranger at the bar is a great final-shot tease.

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